“I think a society in which people can do and say what they want will also tend to be one in which the most efficient solutions win.”
Paul Graham is a programmer, writer, and investor. His 2004 anthology Hackers and Painters explores not only topics like where good ideas come from but also touches on social and cultural issues such as free speech, getting rich, and geek culture. Here are a few interesting tidbits worth pondering.
I wonder how Graham thinks about this in the context of organizations. Ideas are the lifeblood of organizations, but it seems to me that in certain workplaces, “free speech” is not so free. The best ideas fall to politics, consensus, and pettiness. Suffering from such intellectual corruption dysfunctional behavior results, which causes an ultimately self-correcting spiral into bankruptcy.
I think a society in which people can do and say what they want will also tend to be one in which the most efficient solutions win, rather than those sponsored by the most influential people. Authoritarian countries become corrupt; corrupt countries become poor; and poor countries are weak.
Graham illuminates how the industrial revolution changed the incentives from corruption to wealth creation as the primary vehicle to getting rich.
Once it became possible to get rich by creating wealth, society as a whole started to get richer very rapidly. Nearly everything we have was created by the middle class. Indeed, the other two classes have effectively disappeared in industrial societies, and their names been given to either end of the middle class. (In the original sense of the word, Bill Gates is middle class.)
But it was not till the Industrial Revolution that wealth creation definitively replaced corruption as the best way to get rich. In England, at least, corruption only became unfashionable (and in fact only started to be called “corruption”) when there started to be other, faster ways to get rich.
Highlighting the difference between the popular kids and nerds, Graham writes:
While the nerds were being trained to get the right answers, the popular kids were being trained to please.
In exploring suburbia, Graham looks at how the environment encourages helicopter parenting.
Why do people move to suburbia? To have kids! So no wonder it seemed boring and sterile. The whole place was a giant nursery, an artificial town created explicitly for the purpose of breeding children.
Where I grew up, it felt as if there was nowhere to go, and nothing to do. This was no accident. Suburbs are deliberately designed to exclude the outside world, because it contains things that could endanger children.
All of the essays in Hackers & Painters: Big Ideas from the Computer Age are worth reading and thinking about.